Crazy Deck
A hand-designed card game, years in the making
- Datum
- seit 2017-11
- Status
- aktiv
- Personen
- Dominik Hauser (Co-designer and co-creator)
- Ānrán Wáng (Digital version co-developer)
Überblick
A card game designed and built with Dominik over years of study, with a digital multiplayer version now in the works with Ānrán.
Overview
Crazy Deck is a card game designed and created together with Dominik Hauser over the course of our computer science studies at the University of Hamburg. It began in November 2017 as a side project and evolved continuously alongside our studies. The game has gone through many iterations, playtests, and redesigns - and is now in the process of getting a digital multiplayer version, with Ānrán Wáng joining the team.
Design Philosophy
Crazy Deck was designed to be easy to pick up but hard to master, with a focus on social interaction and surprising turn reversals. The physical version was hand-illustrated and hand-assembled, which gave the whole project a personal character that mass-produced games rarely have. [TODO: describe the core game mechanics in more detail]
Versions
- Physical card game - multiple editions, hand-designed and assembled.
- Digital multiplayer version - currently in development with Ānrán Wáng.
- [TODO: add version history and changelog as the game develops]
A Note on Time
Hach... if only the day had more than 24 hours! This project lives in the space between research commitments - slowly, steadily, joyfully. It is probably the longest-running project in this collection and, in some ways, the one most purely made for fun.
Schlagwörter
- game design
- card game
- gamification
- game development
